Maysalward Disability Inclusion Report
EN

Disability Inclusion in Game Dev

Training Activities Report (2023 - 2026)

Level 1: Overview

This report documents three years of training and inclusion activities led by the Maysalward Team. It shows that with the right will and support, people with disabilities can thrive in the electronic gaming industry.

Program Details

Organization: Maysalward
Duration: 2023 - 2026
Regions: Madaba, Aqaba, Amman

Sectors Covered
Game Design
QA Testing
Programming
Marketing
Esports
Disability Types
Visual
Hearing
Motor
Autism

Level 2: Philosophy

"Any person with a disability can be part of the gaming industry given the will, support, and an accessible environment."

We don't see disabilities as a disqualifier. We ask: which role in the ecosystem best suits each individual's capabilities?

Level 3: Field Quests

Quest 1: Al-Amal School

Deaf & Mute students equipped with laptops, assisted by sign language specialists. Learned career pathways and generated game concepts.

Quest 2: Ns Persevere

Mixed groups collaborating. Published games on digital storefronts, boosting self-confidence and breaking stigma.

Quest 3: Malakate

Motor, Hearing & Visual focus. Used card games (Trix, Baloot) for UI/UX testing. Wheelchair-accessible facilities.

Quest 4: Spina Bifida

Focused on play experience, raw feedback, and UI/UX testing within a game circle environment in Amman.

Quest 5: Autism & Delays

Cognitive accessibility focus. Adapted interfaces and simplified mechanics for different attention spans.

Level 4: Power-Ups

Screen Readers
AI Tools
Audio Games
Unity Engine
Sign Interpreters

© 2026 Maysalward. All Rights Reserved. Level Completed!